A new update is live! It fixes some bugs, includes tweaks to stage artwork, minor adjustments to STAGE OBJECT placement, and some overall visual detailing of some of the existing STAGES. No score reset this time!
** NEW:
[color=#ffff00]+ Active FLAVOR POWERUP reflected in PLAYER HUD[/color]
The PLAYER HUD has been updated to reflect the active FLAVOR POWERUP and when it can be activated. The effects of each FLAVOR POWERUP can be found in the ROASTY BUDS game’s manual available from the ATARI VCS game launch screen.
** FIXES:
[color=#ffff00]+ Fixed an issue with the TITLE SCREEN music getting too loud after viewing ROASTYTERM[/color]
[color=#ffff00]+ Fixed Bud animations during pause[/color]
** CHANGES:
[color=#ffff00]+ Updated Graphics[/color]
Tweaked some of the stage backgrounds tiles in both SCHOOL OF SPICE and FARM FLASHBACK.
[color=#ffff00]+ Tweaked all AUDIO CHANNEL volumes[/color]
Adjusted relative volumes of MUSIC, SOUND FX and ANNOUNCER.
[color=#ffff00]+ Code Refactoring[/color]
Rewrote some engine spaghetti code